Showing posts with label pvz2. Show all posts
Showing posts with label pvz2. Show all posts

Friday, January 28, 2022

Plants vs. Zombies 2: Results on my current device (or UPDATED Mark II)


Well, it's been a while if I didn't make my latest update of me playing the whole Plants vs. Zombies 2 on my particular device that I have right now (which is my smartphone with 6 GB of RAM) that I still own it since early of 2019 until today. With all of it's features that they recently added in the whole game (such as even more Arena PvP events, Penny's Pursuit [as of early 2020 until today], and more additional features that they also added on them too), so it's time to take another results about how well my current device will play this game with all of it's own features that they recently added in the whole game.

Before I list all of those latest results, there's nothing particularly fancy that I could say about it apart from those game modes that they recently added in the whole game, yet I only mentioned just one device where I play this game as well, unlike my previous posts of the same topic that also mentioned my previous two devices that I used to play it on them both... So, without further ado, let's take a brief look at these latest results about them right away:

  • In general, it does play all of the game modes just okay, unless there are certain issues that causes it to lag very badly (such as too many zombies [especially in Endless Zones, which I rarely play it], certain plants that using their Plant Food ability on their Power Tiles that causes it to do so, and certain other actions that causes it to do that too).
  • Even though it does play it fine, the game sometimes does crash if there are something suddenly wrong with it. It indicates by if the game suddenly stuck by itself entirely, then few seconds later, it crashes yet there is no message if the game itself just stopped working. It also sometimes crashes by itself when I tried to load any game modes, then it suddenly kicks out to the home screen right off the bat... Again, it's still better than playing this game on my previous two Android devices that I used to play it, which were way worse compared to this one.
  • Usual buggers that appears on this game (or almost any apps that I downloaded from Play Store), which are those wild annoying ads that SHOULDN'T appear in anywhere else on the whole game, apart from few options that needs to watch any video ads in order to complete certain actions upon watching them (such as getting just a single seed packet of a plant, rent a plant, and so on), excluding those built-in ads by themselves, which aren't too bad unlike those ones there... I have to exit the whole game entirely if either any of those annoying ads appear, then I relaunch it back... Only if my internet access is good enough.

For the bonus related to this topic that I made here, here are my latest moments of this game, being one of them was an unfortunate accident that occurred due to I accidently deleted it's own kernel files, but I was able to retrieve it back later on without any issues.

  • First off, an immense lag just occurred from one of the latest plant that they released, which was this one. It caused the game to run very slow than it should be, yet it ran pretty much like playing this game on my previous two Android devices that I used to play it on them both.
  • Then, an unfortunate accident occurred on me during I tried to delete duplicated files through Google Files. I also accidently deleted some of the whole game's kernel files that caused the game itself got reset from the zero... Well, after several tries in order to retrieve it back, I did able to do it by itself, yet the game itself just also "hoarded" a LOT of coins, gems, mints, and even gauntlets (albeit it's not that many, unlike coins and gems). Again, although I did able to do so, it also hoarded a lot of those fresh accounts besides my main ones that I have there too (especially for the ones that nicknamed just "User Dave" and it's duplicates), so I had to delete them all, except for my main account one that I keep there for very obvious reasons.

Well, there you have it for my latest results of me playing Plants vs. Zombies 2 on my particular device that I'm using these days. Again, there's nothing fancy about it apart from the fact I only play it just on the one and the only device that I'm using right now (which still works just okay, unlike my previous devices which didn't work that well), yet the game itself just added even more of the game modes too. I think that's pretty much it from what I could say to this because I already lose my sentences about what kind of sentences that I would say next these days, and thanks for reading this particular post.

Friday, March 19, 2021

Plants vs. Zombies: Battle for Neighborville for MOBILE DEVICES?! but...📱

This time, I will tell you about something random about me with Plants vs. Zombies stuffs, but not from any of my assets anyway... Even though I don't have any console or at least powerful gaming PC/laptop to play any Plants vs. Zombies shooter games (Garden Warfare, Garden Warfare 2, and Battle for Neighborville), but I came across something about one of them that was being ported into mobile devices. Not those two Garden Warfare series, but Battle for Neighborville. Yes, I do watch any of those gameplay videos of this particular Plants vs. Zombies shooter game on YouTube by various gamers out there (IULITM, ZERO X FUSIONZ, Redhead Gaming, Twothless, ZackScottGames, etc.), although I don't seem to watch them quite often, unlike Garden Warfare series, which I always them for almost everyday. Until at someday, I found a wild video that wasn't a gameplay of it, but rather something that leads to the link that contained the aforementioned Plants vs. Zombies shooter game that was being ported wildly into mobile devices, instead of the ones that they officially released already on few ports like Xbox One/Series X, PS4/PS5 (I think), PC, or Nintendo Switch (as of this month). So, here are my short stories about me encountered it, right away.

1. When I discovered the site of it...📱

Right after I opened the link that leads to it, I was surprised about the site itself. It was sort of legit website, although the English grammar on it was a little dodgy. The site that contained them also boasted bunch of features that claimed if it also run as good as those official ports of the aforementioned Plants vs. Zombies shooter game itself (Xbox One/Series X, PS4/PS5, PC, Nintendo Switch [as of this month]). There were no words that I could say to it, until I downloaded the app file (.apk) to it into my phone... Until the thing that caused me didn't bother to continue playing it straight from the beginning.

2. When I downloaded the app itself...📱

The size of the app itself is approximately about 126 MB. Although it took few minutes to download it, it did download it just well, yet it also showed the Plants vs. Zombies: Battle for Neighborville logo on it too. Again, everything about it was fine during the installation of it to my phone, but again... Something that caused me didn't bother to continue playing it straight from the beginning.

3. When I tried to play it... I said that, because...📱

Okay, here's the main point about why I said so in this section... While I tried to play it, it did open the app just fine, showing the 2019 copyright of the game itself. Then, in the loading screen, it showed up some Weeds attacking some basic zombies (instead of others like an AI Kernel Corn attacking an AI Foot Soldier 1v1, or even a throwback from main Plants vs. Zombies games being interpreted into this game). Obviously there's the "Tap to start" instead of "Press the button" command on that loading screen, because this is the wild mobile phone port version of this particular Plants vs. Zombies shooter game. Until... Bah! I had to do some complicated human verification process thing in order to play it by doing 2 objectives that obviously wouldn't work in my country anyway. So, here are 2 objectives that the app said in order to play it:
  1. Downloading a Lords Mobile game, then I had to open it for least 30 seconds. It was kind of passable, but I just simply didn't bother to do it.
  2. Now, here is my most impossible objective that I had to do, which was some sort of tinkering with Coin Master by doing sending some weird SMS into random foreign phone numbers that I couldn't recognize them at all. WHICH of course, it wouldn't send ANY of them due to it obviously wouldn't work for ANY phone numbers outside my country... What a waste of my phone's quota! F***
So, there you have it about why I obviously didn't play the mobile device port of Plants vs. Zombies: Battle for Neighborville. Due to those two objectives of verification thing that looks and sounds way too complicated, that's a big reason about why. Imagine if the verification itself wasn't too complicated like that, I would be easier to play it right off the bat... Which means, I simply keep watching any of those gameplay videos about those Plants vs. Zombies shooter games on YouTube instead, including Garden Warfare series too...

Oh, this also reminds me to those good old days where there were lot of fake Plants vs. Zombies 2 apps being listed on Google Play. It was occurred back in somewhere in very late of 2013 until 2014. Although most of them had different guts in each of the fake apps there, such as typical objectives that were actually some sort of malware (for instance, suddenly installed a wild SystemUI), or even a poor man's original Plants vs. Zombies game, from what I discovered them back in those days with my bad Android devices that I used to have... Anyway, that's it for what I can say about this wild port about one of those Plants vs. Zombies shooter games that I couldn't even get it to play at all due to those two freaking complicated verification things there, and thanks for reading this post.